Smiting Rit. What do ya think?
Its just a concept I was playing around with because I wanted to try out [ray of judgement] on my Rit.
[ray of judgment][reversal of damage][vengeful weapon][soothing memories][energetic was lee sa][life][rupture soul][castigation signet]
Smiting Prayers 11
Restoration Magic 10+1+1
Spawning Power 10+1
[Rupture soul] is just there in case any melees get past your frontliners or something pesky is just bothering you.
[REversal of damage] and [vengeful weapon] are there for team support while still doing damage.
[soothing memories] and [energetic was lee sa] is there for a cheap heal and e-mgmt coupled with [castigation signet] for more energy.
You can also just drop the spawning power line altogether in favor of a pure Smiting/Restoration or even a Smiting/Resto/Channel hybrid for more offensive support.
Tell me how this works out guys. I'm always looking for a way to spice up my rit :P
edit:
[ghostly haste] is also a nice skill to add to quicken the recharge of [ray of judgement]etc...
Last edited by kazi_saki; Apr 16, 2009 at 03:46 AM // 03:46..
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